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A Kabuto Medal in the anime

A Medal (メダル Medaru) is a small metallic piece that acts like the mind of a Medabot, each with its own personality. Different kinds of medals will work better with different kinds of Medaparts, thus making the Medafighter choose wisely what part will the Medabot wear. Using parts that a Medal is not compatible with (i.e using shooting parts with a grapple type medal) with dramatically reduce the part's efficiency. When a Medabot loses a Robattle, the Medal is ejected from the Tinpet. Medals can also be placed into a device called the Medawatch, which is used to communicate with the Medal and summon its body from a distance.

The original Medals were excavated from archaeological sites, the first being found on 1938.[1] In the same year the geologist Tamezou Nimousaku (ニモウサクタメゾウ Nimousaku Tamezou, age 25 at the time) obtained the patents for all related fields on the research of what was called a "hexagonal money fossil" (六角貨幣石).[2] Even decades after their discovery, they were still surrounded by many mysteries. In 1996 Medals that were not fossilized were unearthed in Japan, and in 2000 the development of robots that used these medals as their brain began. In 2001 the Medabots Corporation was established and started selling Medabots.[2] The natural medals excavated from ruins, which are also known as Rare Medals, were used as the base for the artificial medals from the Medabots Corporation.

After the Ten Days of Darkness incident in 2010, a new type of Medal was released in 2012,[2]

Appearance[]

Medals are hexagonal objects that have about the same size as a coin, and the front has a figure on their center representing the kind of Medal it is, often matching its name. Other details vary depending on the game, with Medals usually starting with a bronze color, changing to silver then gold as its level increases, but they were also depicted as being golden regardless of their stage, and in early games they had a metallic color in all stages. The figure in the center of some Medals may change as its level increases, some Medals having up to four or more stages, or alternate forms with different names.

The top segment may have a letter (or a symbol), an opening that shows the right side to fit them on the Medawatch (and possibly the Medabot too), or a slot for Medalia, a small gem-like object with varying colors. Some games have slots for up to three Medalia, their position varying, or they can be already placed and fixed, and may even match with the figure. For example, in the Cat Medal's case, its Medalia appeared as part of the cat's collar, as the cat's eye, or only near the cat without touching the figure.

Games[]

In most games the player will always start with either a Kabuto or Kuwagata Medal, corresponding with the game's version, and more Medals are obtained during the story. As the Medals are the essence of a Medabot, in most games players can name the Medals they obtain. In the earliest games, the Tinpets were the ones named instead, as they are more scarce and represented the base for each team member.

Ability[]

Ability (のうりょく Nōryoku) is a menu that displays the overall parameters from the Medal, such as its Level, Personality, Attribute, and Compatibility.

Level
(レベル)

By participating in Robattles, the Medal will gain experience and level up, improving the efficiency in combat. In some games it is the Medal's Skills that level up instead, their combined levels being the Medal's level.

Depending of the game and Medal, by leveling up the Medal may change its appearance and learn one or more abilities, such as the Medaforce and Medaskill.

Attribute
(属性ぞくせい Zokusei)
The attribute from the Medal. If the Medabot's Parts are of the same type, the Medabot gains a Compatibility bonus. This parameter was removed in some games, with Skills gaining a similar purpose.
Compatibility
(相性あいしょう Aishō)
If the Parts and Medal are of the same attribute, the Medabot will gain a bonus to the parameters.

Personality[]

Personality (性格せいかく Seikaku), also known as Style,[3] affects the fighting style from the Medabot, determining which Parts of the opponent the Medabot will give priority when attacking. This system had multiple changes throughout the series, with the system introduced in Medarot 3 becoming the standard for the series.

Medarot[]

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In the first Medarot, the personality from the Medal is determined by the following parameters:

Type Description
Attack (こうげき Kōgeki)
Defense (ぼうぎょ Bōgyo)
Special (とくしゅ Tokushu)

Medarot 2[]

In Medarot 2, each Medal has a personality trait that determines its actions.

Type Description
Hot-Blooded (ねっけつ) Tends to attack high level opponents and to give support to allies.
Cool (クール) Tends to attack low level opponents and to give support to themselves.
"Cranky" (あまのじゃく) A balance between Hot-Blooded and Cool.
"Imitator" (まねっこ) Tends to imitate the previous actions from allies.
"Irresponsible" (いいかげん) Tends to aim for Parts that the opponent is using to target allies.

Page 11 from the game's manual also lists a Dandy (ダンディ) trait that tends to assist female allies, but there are no Medals with this trait in the game.

Medarot 3 and later games[]

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Note: Appearances from Medarot DS to 9 are incomplete.

The main personality system from the series, which was used in Medarot 3, 4, 5, DS, 7, 8, 9, and S.

Type Description Appearances
Speed (スピード) Tends to aim for the legs. Medarot 3, 4, 5, DS, 7, 9, S
Power (パワー) Tends to aim the parts with higher Armor. Medarot 3, 4, 5, DS, 7, 9, S
Sniper (スナイパー) Tends to aim for the head. Medarot DS, 7, S
Hunter (ハンター) Tends to aim the parts with lowest Armor. Medarot DS, 7, S
Technique (テクニック) Gives priority to parts without conditions. Medarot 3, 4, 5, 7
Protect (プロテクト, from 3 to 7)
Guard (ガード, from 8 onward)
Tends to aim Protect and Heal parts, giving more priority to Protect. Medarot 3, 4, 5, DS, 7, 9, S
Recovery (リカバリー) Tends to aim Heal and Protect Parts, giving more priority to Heal. Medarot DS
Reduce (リデュース, from 3 to 5)
Assist (アシスト, from DS onward)
Tends to aim Support and Setup parts. Medarot 3, 4, 5, 7, 9, S
Change (チェンジ) Tends to aim Shoot, Aim Shot, Strike, and Berserk parts. Medarot 3, 4, 5
Random (ランダム) Aims randomly. Medarot 3, 4, 5

Game Boy Advance games[]

Aim, know as Target (ターゲット) in Japanese, is a simplification of the personality system in Medabots (GBA) and Shingata Medarot. The Medal will give priority to Parts of a specific Skill type.

Skill Level[]

Main article: Skill

Skill Level (熟練度じゅくれんど Jukurendo) is the proficiency from the Medal with different Skills types, which affects how effectively they use parts of the same type. Medals usually increase their specialty by continuously using Parts with the Skill type, gaining experience and leveling up. In some games a Medal can grow any Skill, while in others each Medal is limited to a set of Skills.

Auto and Rotation[]

Auto is an option introduced in Medarot 2. It allows the player to set Medabots to Robattle on their own, making their own decisions.

Medarot 3 included the Rotation (ローテーション) option, which allows the player to decide specific actions for the Medabot to do while on Auto.

Medaforce[]

Main article: Medaforce

Medaforce (メダフォース) is a powerful ability introduced in Medarot 2 that Medals can learn by leveling up.

In Medarot 5 the Medaforce was replaced by the similar Medaskill (メダスキル), with some features from it being included to the Medaforce in later games.

Medalia[]

Main article: Medalia

Medalia (メダリア) is a small object introduced as a gameplay mechanic in Medarot 3 that can be set on Medals to improve them.

In the anime[]

The Medals that appear in the Medabots anime are mainly based on the ones that appeared in Medarot 2. Unlike the games, all Medals have a golden color, and the Rare Medals that weren't made in the modern era were part from an ancient civilisation known as the Medalorians. Rare Medals have great raw power and are able to use an awesome power called the Medaforce, with Sumilidon being the only Medabot without a Rare Medal able to use the Medaforce. However, the Rare Medals once made all Medabots in the world go berserk and attack humans for ten days, thus causing the event called "Ten Days of Darkness". Since the records of that event were erased, very few people know of it. After the event, Tinpets gained a safety switch to prevent Rare Medals from repeating it.

In the end of the original anime, the common Medals gained the ability to use the Medaforce, with Dr. Aki comparing what happened with atavism in the Japanese version.

In Medabots Spirit, two new types of Medals were introduced, the Ex Medals and the First Medals. Ex Medals are gray instead of golden, and except for Blakbeetle's Neo Ex Medal, they lack personality. First Medals were the first copies of Rare Medals created by the Medabot Corporation, being exact replicas capable of tapping into the Medaforce. The regular copy Medals commercialized were made by removing unnecessary data and excess power from the Medals.

See also[]

References[]

  1. Medarot DS opening scene.
  2. 2.0 2.1 2.2 Medarot 2 Core Japanese instruction manual.
  3. Medarot 9
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